You can carry up to three costumes at a time (including duplicates), and while you can swap between those three on the fly, there is a short-but-still-too-long animation that plays every time you do so. ![]() Keys and costumes respawn over time, which is good because should you fall or take any damage you’ll lose the costume you’re currently wearing, which more often than not means tedious backtracking. These keys are almost always placed mere feet away from each costume’s gem, meaning they serve practically no purpose other than to slow your progress for what amounts to essentially seconds. Each costume is contained inside a locked gem, which requires a generic consumable key to open. Each level has a set of costumes with unique abilities to find, based on the various characters seen dancing (for unexplained reasons) around each stage. Almost like someone at the publisher/developer just decided to pick and choose bits and pieces of other popular games and completely misunderstand what makes them good.Īt its core, Balan Wonderworld is a basic 3D platformer that unsuccessfully tries to create a mashup of Mario Odyssey’s character swapping mechanics with Sonic the Hedgehog-like characters. Though the tower we are building has its charm and I do find cute.There’s zero explanation for anything in Balan Wonderworld, from the story to the gameplay. Their colours determine what they do, pink seem to gather, there is a list somewhere but due to how easy the game is I see no reason to grind for certain colours other than what you prefer is your favourite. ![]() I wonder if their colours can affects these tasks, and efficiency, actually ? ![]() (By gathering things or even trying to attack ennemies), but it seems very random and have little effects. ( Is it just here "for fun", or does it have a real fonction within the game ? )Īlso, I noticed too the Tims following your character during the level can help a little. If it is just for rainbow/rare eggs I don't see it worth it since the Tim's lack at the moment anyway, yeah colours do different things but most you get is a Tim with cat ears or something, not worth the effort if that is all it is forĪt least, we can't tell, until this garden purpose is revealed. )Īnyway, this state last until you give this Tim a smaller one : the big one will revert back, and leaves an egg. (I guess it help the counter a bit faster, too, but I was already at 500, so. ![]() )Īs for the Tim, I succeed to get one growing up, so they can use the trampoline. ( I was expected maybe a bit much from the statue ? ^^' Anyway, I hope too it won't end up like a bad joke. Thanks, I tried and gave up at this state too. Here is hoping I am wrong and there is more to it! Originally posted by Vox:Grinded the rainbow gems, silly since you need to defeat the boss of the world to reset the worlds levels to grind more, more padding? Hopefully full game has better ways to get rainbow gems.ĭid the bar but all it did was move the statue wings a little bit and bar reset, seems it will just be a grind-achievement type thing because the statue in 4-1 does this and gives you a gem, my thoughts is it will let you have a rainbow Tim but seeing how they made the flowers near it rainbow I can see it being an eyesore and a pointless reward for how slowly the statue's wings are opening up.
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